#include "cge.h"
#include "stdio.h"

void main()
{
	cge::CanvasWin* x = new cge::CanvasWin();
	x->Setup("hello", cge::std::Vector2u(0,0), cge::std::Size2u(800, 600));
	x->Show();
	x->DistributeMessage();
} 